A Behavior is a looping animation that can be applied to a Widget or Subcomposition, such as constantly flashing text.

Behaviors are independent from the Animation Timeline and are only visible when that particular Subcomposition is in the "In" state. Multiple Behaviors can be added to the same Widget or Subcomposition, however only one of each Behavior type (ie. Position X) can be added per Widget or Subcomposition.

Behaviors are accessed in the Behavior tab within the Property Panel.

Singular_Terminology_Behavior_Animation.png

Behavior Animation tab in the Property Panel

Note

The Behavior Animation is one of three methods to animate within Composer. The other two are Timeline Animations and Update Animations.

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